I was wondering if anyone was interested in working out some kind of loot rules. Im not meaning anything like a DPK system. Just something to allot a more even distribution of loot.
Ive found on the few raids Ive been on that, there tends to be 1 person who gets little or nothing out of a raid while theirs someone else who gets lucky and gets a few things.
Ill admit it can be a little frustrating at times even for me, im a rather patient person and certainly not greedy, but i think we should be able to come up with a system that allows people to at least get 1 thing from a raid (assuming something drops they can even use). Besides i hate rolling on 2-3 things just too keep pace with everyone else, and i would feel bad if i actually won more than 1 thing. Thankfully i havent been that lucky/unlucky yet lol.
I know im not the only one who thinks this, whether or not anyone else wants to admit it is up too them. If people are ok with the present "Need what you need and pass the rest" than we can keep it that way. But if anyone has an idea write it out...nothing extensive just something simple cause though i think its an issue its only a small one.
I was thinking if people cant figure out with the other people of their class/type what they want/need then you roll on 1 thing from each drop and wait till someone else has a chance to get something before you roll again...this of course doestn count for Tier 1-6 drops. If its Tier gear you roll regardless.
If im the only one who thinks we could work something out that would be fair for everyone than just tell me im off my rocker.
\rant off